Forensic Magic

From Absit Omen Lexicon

Any magical practice that seeks to discover evidence of cast spells could be considered forensic magic. The Department of Magical Law Enforcement employs this type of magic in the investigation of crimes, as does the Department of Magical Accidents and Catastrophes in determining the cause of magical accidents or catastrophes. The discipline of Cursebreaking would also include this kind of magic. Some may consider certain magic used to diagnose illness as forensic magic.

Spells

  • Aura Perciperium - Reveals magical auras to the caster while the spell is cast.
  • Declaro Incantatum - Reveals the traces of magic, and which specific spells have been used if used quickly enough after the event.
  • Goleya - An Aramaic spell that is mostly practiced by graduates from Beit Gaddol. It reveals traces of active spells and recently cast magic.
  • Homenum Revelio - Signals the presence of a human being nearby.
  • Legilimency - Mind-reading
  • Prior Incantato - Causes the echo (a shadow or image) of the last spell cast by a wand to emanate from it.
  • Revoficus - Gathers magical traces from an area, if cast sufficiently soon after the magic itself was used.
  • Specialis Revelio - Causes an object to show its hidden secrets or magical properties.
  • Spell Reveal Charm - All magic active in a 24h time period in immediate vicinity are revealed as different shapes and colours. Includes defensive wards as they are active 24/7.

Unidentified spells

  • "And since Zora wanted to be thorough, they got a bit nosier and used a couple of stronger spells to search for anything that was hidden away or invisible." [1]
  • "The best place to look for any lingering magical mustard is in the blood, or such is the current best guess." "Helps he's freshly departed..." Shooting 'lighting' through a sample could determine if the deceased is magicfolk. [2]
  • Potion-revealing spectacles - Detects traces of potions or even muggle chemicals on the skin. "Athena produced a set of spectacles of a complicated design. There were lenses of different sizes and colors with levers to flip them up and down." [3]

Devices

  • Siphon Light - The lantern is lit and hung up, and so long as it's lit, the lantern will store spell traces until it's full. When the lantern is open, it can be emptied into a spell philter potion which will reveal what spells have been cast.
  • Pensieve - A vessel to hold and view memories.

Unidentified devices

  • Bone marrow extractor - "Inside the case was a golden healing instrument nearly as long as her forearm. It looked like a large awl with two large hoops for her fingers, and a sort of lever or plunger like a syringe." [4]

Potions

Unidentified potions

  • Apparition detection - "Eha canvassed a broad swath of the yard, occasionally mumbling an incantation under her breath that kept up the steady flow of magic through her wand. A nearly colorless curtain of dust fell from its tip, spreading in broad strokes as she waved her arm and lingering in soft blue clouds around certain footsteps." [5]
  • "There are also potions, but those tend to be more specialized." [6]
  • Potion to collect physical evidence for later analysis - "From her belt pouch, she took out a black vial, removed the stopper and held it to the ground. The ash near its mouth swirled up in a little cyclone and then zipped into the small vial. A sample for one of their potioneers to examine." [7]

Rituals

(Combination of spells, potions, and devices.)

Divination

  • Certain Seers are capable of reading a scene or predicting crimes.
  • Skilled Legelimens can read the mind of unconsenting subjects.

In Magical Law Enforcement

  • Break-down - Auror term for deconstructing magical traces at a crime scene
  • Some forensic produce evidence admissible in court, others do not.

Limitations

  • There is no way to trace where someone Apparated to or Apparated from.