St. Mungo's Hospital
St Mungo's Hospital for Magical Maladies and Injuries is a large wizarding hospital located in London, England. It was founded by famous Healer Mungo Bonham in the 1600s. The emblem of St Mungo's is a wand crossed with a bone.
Personnel
- Current Staff: Category:St._Mungo's_Hospital
- Cast of Characters Cast of Characters
Board of Warlocks: Independent governing body. Healer in Charge of St. Mungo's answers to the board.
Healer-in Charge of St. Mungo's: Oversees all operations of the hospital.
Healers-in-Charge of floors: Experienced specialists in charge of treatment and operations of their floors.
Healers: Wix trained in magical healing. They do the majority of the healing work in the hospital.
Healers-in-Training: St. Mungo's has a Healer training program, arranged by specialty. Healers can also be trained as apprentices by independent Healers. It typically takes between 2 and 4 years to become a full Healer.
Mediwizard/Mediwitch/Mediwix: Magical equivalent of a medic, specialized in emergency first aid. The Ministry also employs their own mediwix.
Other staff: St. Mungo's is supported by nurses, receptionists, custodial, gift shop attendants, and apothecaries.
Treatments
TODO: Separate page for St. Mungo's healing?
Location
St. Mungo's is a free-standing building in London disguised as the condemned red brick Purge and Dowse department store. It is enchanted much like the Leaky Cauldron, that its visible to magic folk who know what to look for.
Floors
In addition to the following specialty floors, the hospital has administration offices, an on-site apothecary, reference library, potions labs, records archives, and a morgue.
Ground Floor - Reception and Artefact Accidents
In the reception area, a Welcome Witch sits at a desk marked Inquiries. The receptionist helps anyone who is unsure where to go, incapable of normal speech, or unable to remember why they are at the Hospital.
Artefact Accidents deals with cauldron explosions, wands backfiring, broomstick crashes, and so forth.
Morgue
The hospital morgue is Victorian gothic in design, with high ceilings and white tiles of a greenish hue.
It consists of an antechamber where Healers and Mediwixes sign themselves in an out. Through the antechamber is a large hall, where half a dozen examination tables are arranged with the necessary equipment.
Several smaller halls branch off from this main hall. These are where corpses are stored in chilled mortuary cabinets. Patients names are scribbled on the cabinet doors in dark chalk.
Corpses are sorted into their respective halls based on which floor they have come from. Within that, they are sorted alphabetically by surname.
First Floor - Creature-Induced Injuries
Addresses bites, stings, burns, embedded spines, etc. It is the primary facility for vampire bites, werewolf attacks, Dementor attacks, and Runespoor venom burns.
- Wards
- "Dangerous" Dai Llewellyn Ward - for serious bites
- Emeric Farley Ward - a long-term residence ward for patients with permanent or long-lasting creature-induced injuries.
- Roland Dylanis Dementor Wing - dedicated to the treatment of Dementor victims
Second Floor - Magical Bugs and Diseases
Addresses contagious maladies such as dragon pox, Vanishing Sickness, and Scrofungulus.
Third Floor - Potions and Plant Poisoning
Addresses rashes, regurgitation, uncontrollable giggling, and more.
Fourth Floor - Spell Damage
Addresses unliftable jinxes, hexes, incorrectly-applied charms, etc.
- Wards
- Janus Thickey Ward - a long-term residence ward for Patients with permanent or long-lasting spell damage.
Fifth Floor - Visitors' Tearoom and Hospital Shop
A place for visitors to relax and purchase gifts for patients.
Uniforms
- Healer uniform design discussion
- Previous designs File:healerrobes.png, File:healertraining.png
Healers' robes are famously green and resemble a magical version of lab coats and scrubs. Senior healers may way a white coat over their robes. The Head Healer of St Mungo's wears green and gold robes to denote their seniority. Trainees wear blue.
All healing personnel wear an embroidered St. Mungo's logo on the left chest. They are enchanted to allow healers to alert each other to emergencies. A system is in place denoting rank, authority, and speciality to get the right healer to the right place.