National Museum of Wizarding History Tags: Artefacts Amiss Read 1038 times / 0 Members and 1 Guest are viewing this topic. National Museum of Wizarding History on November 10, 2014, 03:23:27 PM So, about a year ago me, Ris and Nuri discussed the possibility of a plot concerning a National Museum of Wizarding History, and magical archeology/old magic. It has since then got stuck in my mind and the last couple of days I've had loads of ideas and possible plots pop up.Just as the British Museum, I guess there'd be a lot of controversy regarding what artefacts belong to the museum and which ones belong to their countries of origin.One idea I had was maybe a member of the Department of International Magical Affairs of the MACUSA (or some other foreign country) flies/portkeys over to discuss plans (and/or demands) of a certain artefact being returned to it's "rightful place", which could go into a whole scandal with it maybe going missing? Ofcourse the foreign Department wouldn't belive them, which would launch it all into some big conflict.That could open up for reporters and people alike to actually look into the ongoings of the Museum, and discover that maybe everything might not be the way it seems.Maybe Goblin relations (since I figure there'd be loads of Goblin made objects in the Museum)?Maybe dabbling into the Black Market to get some of the pieces that are on display?Cursed objects?Maybe the missing object was part of a set and it going missing causes a curse to be unleashed?This could involve a great deal of characters (Curse-breakers, MoM-employees, Historians, Reporters, Archeologists, Smugglers, Gobilna, Unspeakables).I do have even more ideas regarding this (and even an idea about a character that could be made), but I just wanted to throw it out there to see if anyone was interested in developing this? Skip to next post Re: National Museum of Wizarding History Reply #1 on November 11, 2014, 01:33:39 PM What if the item they have come to get, turns out to be a fake? The museum would look like they were trying to trick the foreigners, or they had been tricked all along. What if someone was transporting a piece from a foreign museum and they and it go missing? What if something stolen years ago suddenly appears in the museum as if its been there all along?I am interested in writing with you Omari. I have read that there is a plot here where goblins are trying to get their items back. Would it make more sense to associate with that plot and have the goblins the bad guys? Skip to next post Re: National Museum of Wizarding History Reply #2 on November 11, 2014, 02:06:13 PM I'd also be intrigued to come into this with Josephine. She's been laying pretty low since the Corpus Inversus investigation that she was involved in and I'd be willing to have her as a representative of Gringotts, as a cursebreaker, and someone with extensive ties on both sides of the law. Also, probably extensive ties to the museum as well, considering her job. Tor is also playing Josephine's trainee, so I can see if she would be interested in coming into this. I'm willing to have Josephine play either side, though I think she's going to go wherever there is more power. Since goblin-wizard relations are already on a teetering point, it could be a very fun situation for Joie to capitalize on. Skip to next post Re: National Museum of Wizarding History Reply #3 on November 11, 2014, 04:18:23 PM I'm happy to bring Adon in as well. He's just returned from time abroad (simply summed up), and hasn't fully engrained himself into the Auror's office again yet. Adon does not have the best view of goblins, so he may need a bit of a rein on that one, if they are going to be the case (think about Harry's readiness to blame Malfoy or Snape for everything, and you've about got it). If goblins are involved--which would tie in well with tensions already in-game, that could be very very fun to play out.Adon just came from the Jerusalem Ministry of the Near East, so I'm also game for somewhere in the Middle East being the foreign entity, if we wanted--though we have so many foreign characters after the Tournament, it'd be a blast to loop them in as well. Skip to next post Re: National Museum of Wizarding History Reply #4 on November 11, 2014, 04:38:58 PM I'm really glad people are taking an interest in this. It's been brewing in my mind the last couple of days.I really like the idea of developing the goblin - wizarding relations further with this plot aswell. One possible way could be if a foreign country's Ministry claims one of the artefacts in the museum, but when the goblins hear about it they decide to go on the offence and claim it aswell. Three-way drama? I have a character that I've not used yet (Maximus Huckabee) that I could lend as an intern for the Museum for the summer - seeing as we haven't really got any people actually working at the place. Maybe that could be a way to get it all rolling? And to get both Curse-breakers and Aurors involved there could be like a crime scene after the piece is found missing? Skip to next post Re: National Museum of Wizarding History Reply #5 on November 11, 2014, 05:03:34 PM I could just see Huckabee the intern being told to go and put something back next to the item that's gone missing. "What do you mean you can't find it - it's right there - !!"Move on it - pick a country, get a thread started quick while you've got momentum. Skip to next post Re: National Museum of Wizarding History Reply #6 on November 11, 2014, 05:07:07 PM I could involve my auror character as well, Archer Radley. He was one of the heads of the Corpus case, and since that was a goblin contested item as well – we could start a thread after the object goes missing and get the curse breakers in afterward, either as witnesses/experts, suspects, or repping Gringotts when they need to (I don’t know the exact connection until we start to play out). Would that be an angle you’d want to play? It wouldn’t necessarily HAVE to deal with another curse… but, 1 – that’d be awesome and 2 – it’d be site relevant and connect-y thread-y and whatnot. Also, we can use that as a false lead for a while if they weren’t related at all (create drama and some longer term plotting). Also, that's a good thread-starter for us, since Kit is so apt in pointing out get moving! Skip to next post Re: National Museum of Wizarding History Reply #7 on November 11, 2014, 05:18:59 PM I could revamp my character Edolie Fern for this. She was the Ancient Runes professor at Hogwarts, but I quickly realized that I was way underprepared for tat. This sounds like something she'd totally do. Skip to next post Re: National Museum of Wizarding History Reply #8 on November 11, 2014, 05:31:01 PM Do it - revamp - thread start - DO IT EDITED TO ADD: Revamp form's here: http://absitomen.com/index.php?page=CareerChange Skip to next post Re: National Museum of Wizarding History Reply #9 on November 11, 2014, 05:47:07 PM Replying as a tag-along to Josephine.I've suggested in a thread with Magda and Joie that both Northern and Eastern Europe have a lot of old alchemists' caves (probably in mineral-rich areas). I imagine they were largely abandoned, but are now seen as valuable. Some of the ones in Eastern Europe may be in disputed territories after various muggle conflicts/the redrawing of state lines. If you are looking to involve a few governments or cold weather, there are a couple options. Skip to next post Re: National Museum of Wizarding History Reply #10 on November 12, 2014, 08:57:36 AM I love all of these ideas. I'd be happy to write up a one-shot with Maximus from when the objects goes missing, and then maybe we could start a thread with the Aurors on location after they have been alerted of the robbery?Also, with the curse - might I suggest that it starts quietly? Like at first some weird things are happening, and they get gradually worse?I like theat idea, Waker, of the object being Eastern/Northern Europe. Being from Sweden myself, I'd be happy to lend my knowledge of Swedish/Norse folklore and mythology and create an object from there! Skip to next post Re: National Museum of Wizarding History Reply #11 on November 12, 2014, 03:37:48 PM Sounds great! Let's make it happen! Let me know what you want/need me to do and I'll be with Archer AND Josephine on this one Skip to next post Re: National Museum of Wizarding History Reply #12 on November 12, 2014, 03:48:02 PM Okay, so I'm thinking that I do a one-shot with Maximus on when they discover the stolen artefact, and then we start a thread on the crime scene?EDIT: Snapshot here. I can work on the opening of a thread tomorrow! Skip to next post Re: National Museum of Wizarding History Reply #13 on November 13, 2014, 11:41:13 PM Boom. Edie career changed to be a curator at the museum. Let me know how we can use her =) Skip to next post Re: National Museum of Wizarding History Reply #14 on November 15, 2014, 06:31:24 AM Right - all approved.There's a wiki entry for the museum to embellish and also here's a link to the subforum as it's sometimes hard to find: National Museum of Wizarding HistoryI'd say perhaps Max, Edolie, Omari and other aurors/interested parties at the scene of the crime might be a good next move. Skip to next post
National Museum of Wizarding History on November 10, 2014, 03:23:27 PM So, about a year ago me, Ris and Nuri discussed the possibility of a plot concerning a National Museum of Wizarding History, and magical archeology/old magic. It has since then got stuck in my mind and the last couple of days I've had loads of ideas and possible plots pop up.Just as the British Museum, I guess there'd be a lot of controversy regarding what artefacts belong to the museum and which ones belong to their countries of origin.One idea I had was maybe a member of the Department of International Magical Affairs of the MACUSA (or some other foreign country) flies/portkeys over to discuss plans (and/or demands) of a certain artefact being returned to it's "rightful place", which could go into a whole scandal with it maybe going missing? Ofcourse the foreign Department wouldn't belive them, which would launch it all into some big conflict.That could open up for reporters and people alike to actually look into the ongoings of the Museum, and discover that maybe everything might not be the way it seems.Maybe Goblin relations (since I figure there'd be loads of Goblin made objects in the Museum)?Maybe dabbling into the Black Market to get some of the pieces that are on display?Cursed objects?Maybe the missing object was part of a set and it going missing causes a curse to be unleashed?This could involve a great deal of characters (Curse-breakers, MoM-employees, Historians, Reporters, Archeologists, Smugglers, Gobilna, Unspeakables).I do have even more ideas regarding this (and even an idea about a character that could be made), but I just wanted to throw it out there to see if anyone was interested in developing this? Skip to next post
Re: National Museum of Wizarding History Reply #1 on November 11, 2014, 01:33:39 PM What if the item they have come to get, turns out to be a fake? The museum would look like they were trying to trick the foreigners, or they had been tricked all along. What if someone was transporting a piece from a foreign museum and they and it go missing? What if something stolen years ago suddenly appears in the museum as if its been there all along?I am interested in writing with you Omari. I have read that there is a plot here where goblins are trying to get their items back. Would it make more sense to associate with that plot and have the goblins the bad guys? Skip to next post
Re: National Museum of Wizarding History Reply #2 on November 11, 2014, 02:06:13 PM I'd also be intrigued to come into this with Josephine. She's been laying pretty low since the Corpus Inversus investigation that she was involved in and I'd be willing to have her as a representative of Gringotts, as a cursebreaker, and someone with extensive ties on both sides of the law. Also, probably extensive ties to the museum as well, considering her job. Tor is also playing Josephine's trainee, so I can see if she would be interested in coming into this. I'm willing to have Josephine play either side, though I think she's going to go wherever there is more power. Since goblin-wizard relations are already on a teetering point, it could be a very fun situation for Joie to capitalize on. Skip to next post
Re: National Museum of Wizarding History Reply #3 on November 11, 2014, 04:18:23 PM I'm happy to bring Adon in as well. He's just returned from time abroad (simply summed up), and hasn't fully engrained himself into the Auror's office again yet. Adon does not have the best view of goblins, so he may need a bit of a rein on that one, if they are going to be the case (think about Harry's readiness to blame Malfoy or Snape for everything, and you've about got it). If goblins are involved--which would tie in well with tensions already in-game, that could be very very fun to play out.Adon just came from the Jerusalem Ministry of the Near East, so I'm also game for somewhere in the Middle East being the foreign entity, if we wanted--though we have so many foreign characters after the Tournament, it'd be a blast to loop them in as well. Skip to next post
Re: National Museum of Wizarding History Reply #4 on November 11, 2014, 04:38:58 PM I'm really glad people are taking an interest in this. It's been brewing in my mind the last couple of days.I really like the idea of developing the goblin - wizarding relations further with this plot aswell. One possible way could be if a foreign country's Ministry claims one of the artefacts in the museum, but when the goblins hear about it they decide to go on the offence and claim it aswell. Three-way drama? I have a character that I've not used yet (Maximus Huckabee) that I could lend as an intern for the Museum for the summer - seeing as we haven't really got any people actually working at the place. Maybe that could be a way to get it all rolling? And to get both Curse-breakers and Aurors involved there could be like a crime scene after the piece is found missing? Skip to next post
Re: National Museum of Wizarding History Reply #5 on November 11, 2014, 05:03:34 PM I could just see Huckabee the intern being told to go and put something back next to the item that's gone missing. "What do you mean you can't find it - it's right there - !!"Move on it - pick a country, get a thread started quick while you've got momentum. Skip to next post
Re: National Museum of Wizarding History Reply #6 on November 11, 2014, 05:07:07 PM I could involve my auror character as well, Archer Radley. He was one of the heads of the Corpus case, and since that was a goblin contested item as well – we could start a thread after the object goes missing and get the curse breakers in afterward, either as witnesses/experts, suspects, or repping Gringotts when they need to (I don’t know the exact connection until we start to play out). Would that be an angle you’d want to play? It wouldn’t necessarily HAVE to deal with another curse… but, 1 – that’d be awesome and 2 – it’d be site relevant and connect-y thread-y and whatnot. Also, we can use that as a false lead for a while if they weren’t related at all (create drama and some longer term plotting). Also, that's a good thread-starter for us, since Kit is so apt in pointing out get moving! Skip to next post
Re: National Museum of Wizarding History Reply #7 on November 11, 2014, 05:18:59 PM I could revamp my character Edolie Fern for this. She was the Ancient Runes professor at Hogwarts, but I quickly realized that I was way underprepared for tat. This sounds like something she'd totally do. Skip to next post
Re: National Museum of Wizarding History Reply #8 on November 11, 2014, 05:31:01 PM Do it - revamp - thread start - DO IT EDITED TO ADD: Revamp form's here: http://absitomen.com/index.php?page=CareerChange Skip to next post
Re: National Museum of Wizarding History Reply #9 on November 11, 2014, 05:47:07 PM Replying as a tag-along to Josephine.I've suggested in a thread with Magda and Joie that both Northern and Eastern Europe have a lot of old alchemists' caves (probably in mineral-rich areas). I imagine they were largely abandoned, but are now seen as valuable. Some of the ones in Eastern Europe may be in disputed territories after various muggle conflicts/the redrawing of state lines. If you are looking to involve a few governments or cold weather, there are a couple options. Skip to next post
Re: National Museum of Wizarding History Reply #10 on November 12, 2014, 08:57:36 AM I love all of these ideas. I'd be happy to write up a one-shot with Maximus from when the objects goes missing, and then maybe we could start a thread with the Aurors on location after they have been alerted of the robbery?Also, with the curse - might I suggest that it starts quietly? Like at first some weird things are happening, and they get gradually worse?I like theat idea, Waker, of the object being Eastern/Northern Europe. Being from Sweden myself, I'd be happy to lend my knowledge of Swedish/Norse folklore and mythology and create an object from there! Skip to next post
Re: National Museum of Wizarding History Reply #11 on November 12, 2014, 03:37:48 PM Sounds great! Let's make it happen! Let me know what you want/need me to do and I'll be with Archer AND Josephine on this one Skip to next post
Re: National Museum of Wizarding History Reply #12 on November 12, 2014, 03:48:02 PM Okay, so I'm thinking that I do a one-shot with Maximus on when they discover the stolen artefact, and then we start a thread on the crime scene?EDIT: Snapshot here. I can work on the opening of a thread tomorrow! Skip to next post
Re: National Museum of Wizarding History Reply #13 on November 13, 2014, 11:41:13 PM Boom. Edie career changed to be a curator at the museum. Let me know how we can use her =) Skip to next post
Re: National Museum of Wizarding History Reply #14 on November 15, 2014, 06:31:24 AM Right - all approved.There's a wiki entry for the museum to embellish and also here's a link to the subforum as it's sometimes hard to find: National Museum of Wizarding HistoryI'd say perhaps Max, Edolie, Omari and other aurors/interested parties at the scene of the crime might be a good next move. Skip to next post